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The Pitch

You are a UFO tasked with investigating the Roswell incident to find your fallen fellow UFO. The investigation leads to you finding one alien dead and disected, which leads to a revenge attack on Albuquerque.

The Storyline thus far

The Mothership sends a Saucer to the last known location of a previously sent Saucer that had gone down. You are that new Saucer who has to avoid being seen by human beings and still get close enough to the site to investigate the aftermath of crash site. It is a shallow pit with debris, and many human vehicle tracks, but no Saucer to be found.

Mothership recognizes that this land is a "farm" and that the farmer of this land may have bore witness to this event. You are tasked with gathering enough genetic material for the Mothership to create a psychic crew member to add to the UFO to read the farmer's memories. For his involuntary assistance, the farmer is returned with his memories of the abduction wiped.

Once this task is completed, the captured farmer's memories reveal that the previous Saucer and at least one alien crew member was taken away by the human military.

You are then tasked with finding where the alien crewmembers were taken. To do this requires new upgrades to the ship, which in turn requires more and more genetic material. Humans provide the best genetics for your needs which pushes you to be more daring and abduct humans in more populated areas, until you are abduting entire towns while stealthily avoiding alerting the human military.

You are eventually led to the location where the alien was taken, and find it dead and disected. This enrages the Mothership and you declare vengeance. Destroying or abducting the entirity of the large city of Albuquerque ends the game.

Spit Balling

Mothership

You start off as a Mother Ship in orbit around earth.

  • you start with low energy and low genetic material
  • you send a smaller UFO down to the site of the Roswell Incident
  • this is where upgrades to the smaller UFO's happen

Saucer

  • Its beam serves many functions
    • abduction
    • dropping objects, returning people, & placing pod-people decoys
    • investigating via scanner
    • attack damage (during late stage game)
  • It can be upgraded in many ways to meet specific tasks but may not have all upgrades at once
    • the beem can be:
      • widened to capture more at once
      • given a stronger pull to abduct faster
      • given damage capability to attack and destroy
      • using beam from farther away?
      • cause blackouts - to drive peouple out of buildings
      • start fires - to misdirect military or distract/draw people
      • create localized earthquakes - to drive peouple out of buildings
    • Upgraded with different crew members
      • each crew member represents a different skill
        • psychic investigation of human beings
        • commanding drones
        • etc.
      • each crew member can give the Saucer bonuses
        • navigators, faster and more nimble flying
        • science officers, better genetics return
        • security officers, stronger attack bonuses
        • etc.
    • Upgraded with different stealth capabilities
      • hiding in clouds
      • genterating clouds to hide in
      • generating an invisibility cloak to hide close to the ground
      • using beam from farther away?
      • sending out drones as battle defense
      • flying faster
      • hiding in bodies of water
      • etc.

Human People

Except for a handful of storyline specific actors, the human people represent only types of NPC's with specific behaviors

  • Specific Actors
    • The Farmer
  • NPCs
    • Regular NPCs.
      • Stop and stare in confusion for a time before running away.
      • If they are able to make it to a report station, the Saucer's threat level will increase and a higher percentage will becomego into the Paranoid NPCs.NPC state.
    • Paranoid NPCs.
      • These folks will start running much sooner and faster than regular NPCs.
      • If they are able to make it to a report station, the Saucer's threat level increases at a lower incremental rate, but they'll make up for it if reporting in greater numbers.
    • ThoseNPCs with cameras.
      • It's the 1950's so not every person has a phone with a built-in camera on them but there is a definite percentage.
      • They will take the same amount of time to snap out of their confusion, and then take their time to snap a picture.
      • If they are able to make it to a report station, they will increase your threat level in much greater increments than Regular NPCs.
    • Military NPCs
      • once a threat level threshold is met, the military NPCs and vehicles will begin actively pursuing the Saucer
      • They will not stop and stare
      • They will instead shoot first and ask questions later
    • MIB NPCs
      • Once the final threat level threshold is met, the military is joined by the MIB
      • they will not stop and stare
      • They will have suspiciously high tech weapons that do more damage to the Saucer.