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Stories
Random stories, story parts and random creation!
Game: SpaceShop
A shop set on the edge of traveled space. What will be uncovered as you grow your brand.
Game: EchoInTheVoid
Gerdur
Wasteland Clover
Keep in mind, I don't like the way I start this anymore, nor the way I have the story jump back and forth between present-day and past story lines. Also, it did kind of turn into me working out the mechanics of ghouls. Future iterations will include nuclear ...
The Librarian and the Vampire
01. Riverwood
World Building
World-building in this document explores the living systems, cultures, and histories that shape the game’s universe, showing not only how it functions, but how it feels to inhabit. From the rhythms of station life to the interplay of factions, environments, an...
02. Helgen
Development
03. Orphan Rock
World Building
04. Alchemists Shack
05. Ruin of Bthalft
06. Angarvunde
Narrative Structure
This section maps the game's complete narrative framework, documenting prologue, acts, and scenes with their dramatic intent, beat breakdowns, companion interactions, branching player choices, mechanical tutorials, and thematic layering. It equips developers, ...