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Game Features


  • survival: (eating, drinking, sleeping)
  • vehicles (discuss modding later)
  • inventory/carry weight limitations
  • configurable character
  • crafting - (food, weapons, armor, includes modding)
  • customizeable spaces (living space)
  • farming (plants, junk, etc)
  • objectives system(heists)
  • jobs system (silo'd from objectives system)
  • companion system (dogs, humans-romance)
  • combat (ranged, melee)
  • dialog
  • scripting system