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Sales Flow

World Building Systems

The complete gameplay loop follows the journey of every product, from the moment you place an ord...

Updated 3 months ago by Mike

Shop Terminal

World Building Systems

The shop’s fixed workstation sits behind your counter, directly connected to the station’s public...

Updated 3 months ago by Mike

Customers

World Building Environment

In the daily rhythm of the station, not every visitor shops the same way — or for the same reason...

Updated 3 months ago by Mike

Space Station

World Building Environment

The space station is more than a backdrop — it’s a living environment with its own rhythms, sound...

Updated 3 months ago by Mike

Downtime & Small Tasks

World Building Environment

Because most shoppers handle their own purchases, downtime is a constant undercurrent of station ...

Updated 3 months ago by Mike

Story Threads

World Building Environment

While most transactions in your shop are quick and routine, a few customers stand out from the cr...

Updated 3 months ago by Mike

Personal PDA

World Building Systems

A pocket‑sized personal device connected to the wider station network but insulated from the shop...

Updated 3 months ago by Mike

Shop Progression

World Building Overview

The player's shop begins as a single, fully dressed bodega unit — visually appealing from the sta...

Updated 3 months ago by Mike

Design Overview

World Building Overview

A relaxed, narrative‑driven shopkeeper sim in a space station, where the joy comes from small dai...

Updated 3 months ago by Mike

Game Concept

World Building Overview

On the star maps, it’s barely a pinprick between busier trade routes — a quiet refuel stop most c...

Updated 3 months ago by Mike

Quests

World Building Systems

Quests are the engine that drive all narrative and timed events on the station — from long‑form P...

Updated 3 months ago by Mike

Tone and Theme

World Building Overview

The overall tone is relaxed, reflective, and grounded in quiet observation. This is a casual narr...

Updated 3 months ago by Mike

User Interface Pages

Development

Inventory & Stocking Main Storage Inventory UI Display – Manual Inventory Page Display – Loadout...

Updated 3 months ago by Mike

Mothership

World Building

The Mothership, like all technology of this alien race, is biologically engineered. One the Moth...

Updated 4 months ago by Mike

White Board

World Building

The Pitch You are a UFO tasked with investigating the Roswell incident to find your fallen fellow...

Updated 4 months ago by Mike

Human Military

World Building

As Civilians report saucer sightings, its threat level increases. Once a threat level threshold ...

Updated 4 months ago by Mike

Saucer

World Building

Saucers are bio-technology. Biological material is to generate clones in the Mothership. They a...

Updated 4 months ago by Mike

MIB Humans

World Building

The MIB live up to their mysterious acronym by appearing to be all men wearing black suits and ti...

Updated 4 months ago by Ayla

Civilians

World Building

Civilians are the human beings on 1947 planet Earth. They have very primitive technology compare...

Updated 4 months ago by Ayla

New Page

Wasteland Clover

-Hugo- “Y’all interested in being heroes?” It was a bold question, but the woman delivered it wit...

Updated 4 months ago by Ayla