Overview
This section presents the design and conceptual framework of a narrative-driven space station shopkeeper simulation, where players inhabit a quiet but significant corner of a bustling hub. Emphasizing observation, routine, and subtle social interactions, the game invites players to shape their shop through stocking choices, décor, and personal touches, while major events arrive indirectly as rumors, gifts, or visitor stories. The focus is on small, meaningful actions and evolving relationships, with progression expressed through both physical expansion and social depth, creating a world where the richness of gameplay emerges not from high-stakes challenges, but from the steady rhythms and quiet rewards of tending one’s own corner of the galaxy.
Game Concept
On the star maps, it’s barely a pinprick between busier trade routes — a quiet refuel stop most c...
Tone and Theme
The overall tone is relaxed, reflective, and grounded in quiet observation. This is a casual narr...
Design Overview
A relaxed, narrative‑driven shopkeeper sim in a space station, where the joy comes from small dai...
Shop Progression
The player's shop begins as a single, fully dressed bodega unit — visually appealing from the sta...